Anthony John Haleck - Game Design - Worldbuilding - Narrative - Systems & AI

Building coherent worlds and systems

This portfolio reflects my experience in project management, game design, worldbuilding, writing and AI-assisted systems development. In my free time, I also work on web/frontend projects as well as market and trading systems.

I am currently looking for a permanent role in a small team, either remote or in Wismar. I am also open to relocating for the right role.

  • Focus Game and systems design, as well as story and worldbuilding
  • Tools Unity, Hammer and AI-assisted C#
  • Roles Game Design, Technical Design and project coordination
  • How I work Independent, structured and goal-oriented
  • Currently looking for Permanent position · small team · remote / Wismar · relocation possible
Heart of Ash title image showing Totō in front of a temple complex during a solar eclipse
Heart of Ash - playable university prototype. Title illustration: Fahraldin Mohammed.

Projects

Each project is meant to show a different side of my work.

Personal project
BTC / deterministic_core_1h / long Active lane
Status
Active
Timeframe
1h
Direction
Long
View
Read-only

Systems Engineering · Automation · AI-assisted Development

Aygent Jay

My long-term systems and automation project. Aygent Jay currently connects Ay Trade, Ay Report and Ay Heatmap on a shared technical foundation. Ay Trade is the current core, while the broader project is gradually moving toward agent workflows, research and AI-assisted system development.

  • Systems Design
  • AI-assisted
  • Automation
  • Python / Linux
View Aygent Jay →

Areas of work

My focus areas

01

Game Design

Develop, test, improve and implement concepts, levels and mechanics.

02

Worldbuilding & Narrative

Create coherent worlds, stories, characters and scenes.

03

Systems & AI

Structured requirements, system architecture, testing, validation and AI-assisted development.

About

I'm just a regular everyday normal motherfucker

— Jon Lajoie, Everyday Normal Guy

I am currently finishing my Bachelor of Arts in Game Design & Development and have learned a broad range of fundamentals along the way.

I work best independently or in small teams. I still have things to learn when it comes to working with people, and that is something I want to keep improving. I like direct, honest and respectful communication.

More about me →

Contact

A fitting role or project?

If you are interested or have something else in mind, feel free to get in touch. My CV is available on request or as part of an application.

Contact